<center>
<div style="text-align: left;">Students find this one of the most enjoyable modules on our <a href="http://www.uwegames.com/new/index.php?cat=66" style="color: rgb(0, 100, 0); text-decoration: none; ">BSc. degree programmes</a> and is designed to allow students with different skillsets to work together whilst adhering to strict milestones. We have included materials the students produced during the module below. Please bear in mind that the finished game on XBLA will be significantly more polished.</div><div style="text-align: left;"><br></div><div style="text-align: left;"><br></div>
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/aZtl8bQbfDk?fs=1&hl=en_US"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/aZtl8bQbfDk?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></object>
<p style="text-align: center;"><b><span class="Apple-style-span" style="font-weight: normal; "><img src="http://i1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/th_Game-Logo.png" border="0" alt="Photobucket"></span></b><b><span class="Apple-style-span" style="font-weight: normal; "><img src="http://i1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/th_Logo-Black.png" border="0" alt="Photobucket"></span></b></p><p style="text-align: center;">Henry Chapman -<i> Visual Effects and Particle Engineering</i></p><p style="text-align: center;">Mike Cutting - <i>Physics and Player Interaction </i></p><p style="text-align: center;">Will Hobson - <i>Model concept artist and tester </i></p><p style="text-align: center;">Chris Light - <i>Sound and Game Engine</i></p><p style="text-align: center;">Sophie Pink -<i> AI and Player Interaction
</i></p><p style="text-align: left;"><b><br></b></p><p style="text-align: center;"><b>UWE Staff:</b></p><p style="text-align: center;">Nenonex Games wishes to thank:</p><p style="text-align: center;">Andy King and Carina McLane for their support,advice and general words of wisdom. </p><p style="text-align: center;">Special Thanks to Andy King for writing the music.</p><p style="text-align: left;"><br></p><p style="text-align: left;"><b>Early Pre-Production Sketch from original Neonex Pitch</b></p><center style="text-align: left;"><a href="http://s1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/?action=view&current=plan1.png" target="_blank" style="color: rgb(0, 100, 0); text-decoration: none; "><img src="http://i1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/th_plan1.png" border="0" alt="Photobucket"></a></center><p></p><p style="text-align: left;"><b><br></b></p><p style="text-align: left;"><b>Tapper, the Arcade Game which inspired a whole new take.</b></p><center style="text-align: left;"> </center><center style="text-align: left;"><a href="http://s1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/?action=view&current=Game-Logo.png" target="_blank"></a>
<a href="http://s1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/?action=view&current=RootBeerTapper-page2.jpg" target="_blank"><img src="http://i1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/th_RootBeerTapper-page2.jpg" border="0" alt="Photobucket"></a>
<a href="http://s1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/?action=view&current=RootBeerTapper-.jpg" target="_blank"><img src="http://i1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/th_RootBeerTapper-.jpg" border="0" alt="Photobucket"></a> </center><center style="text-align: left;"><br></center><center style="text-align: left;"><b><br></b></center><center style="text-align: center;"><p style="text-align: left;margin-top: 0.3em; margin-bottom: 0.7em; "><b>Work in progress Screenshot Gallery</b></p><p style="text-align: left;margin-top: 0.3em; margin-bottom: 0.7em; "><a href="http://s1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/?action=view&current=uv6.png" target="_blank" style="color: rgb(0, 100, 0); text-decoration: none; "><img src="http://i1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/th_uv6.png" border="0" alt="Photobucket"></a> <a href="http://s1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/?action=view&current=uv4.png" target="_blank" style="color: rgb(0, 100, 0); text-decoration: none; "><img src="http://i1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/th_uv4.png" border="0" alt="Photobucket"></a> <a href="http://s1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/?action=view&current=uv3.png" target="_blank" style="color: rgb(0, 100, 0); text-decoration: none; "><img src="http://i1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/th_uv3.png" border="0" alt="Photobucket"></a> <a href="http://s1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/?action=view&current=uv1.png" target="_blank" style="color: rgb(0, 100, 0); text-decoration: none; "><img src="http://i1035.photobucket.com/albums/a439/uwegames/Portal%20Articles/Students%20Work/neonex/th_uv1.png" border="0" alt="Photobucket"></a> </p></center></center>
It was recently established that the 2013 gamer is perplexed by some parts of 1994's Super Metroid. The 2013 gamer is having some issues with 1990's Super Mario World, too.
If OKCupid was a dating site for cats, you'd probably find these types of creepy felines on there all the time. Sometimes, not so different from the creeps you might find on the site anyway.
Chronicle Star Talks Human Torch Chronicle star Michael B. Jordan has responded to those who are critical of the idea of him playing Human Torch in Fantastic Four Reborn.
Game of Thrones: Ranking the New Characters With Season 3 nearing its end (we know!), we bring you the best of the hunters, archers, swamp people, soldiers, wargs and fire priests.
Nikita Creator Previews the Final Season Nikita producer Craig Silverstein talks to us about the big events that occurred in Season 3's finale and his plans for the six-episode final season.